Anvil Dev Log
This is where I document what I’m building, what broke, what changed, and what’s coming next.
Latest Posts
Section titled “Latest Posts”- Editor Tooling and the Road to a Playable Game
- MacOS and Metal
- 2D Rotation and Draw Layers
- Viewport Render Target
Current Direction
Section titled “Current Direction”Anvil now has cross-platform rendering through Vulkan and Metal, an inspectable asset registry, and an integrated Forge console connected to the engine logging system.
The next major milestone is native gameplay scripting, followed by building a small complete game to validate the runtime and editor workflow.